Who is Tom Regan?

Tom Regan is a London-based gaming journalist, copywriter and consultant with over eight years of experience. He has worked in video games PR, led social media campaigns, presented on-camera and provided high quality scripts to helps hosts shine both on stage and online.

In journalism, Tom has made a name for himself by uncovering the fascinating stories behind your favourite video games and making seemingly niche subjects appealing for a mainstream audience. Be it shining a light on game developers, inspirational player communities, revolutionary YouTubers, pioneering tech CEOs, or showing another side to actors and musicians, there’s always a story waiting to be told.

Outside of journalism, Tom has used his PR experience and games industry knowledge to provide copy for brands like PlayStation, Atlus, Team 17, SEGA, Microsoft, Tencent, CCP and more, as well as being hired for pre-release consultancy on massive AAA games and indie releases alike.

Where can I read his work?

Tom has secured bylines in many of the biggest names in online and print media. He’s told the story of a Ukrainian studio making a video game under the shadow of war, a lone developer’s journey from working in McDonald’s to wining BAFTAs, explained how scientists harness games to find real world new planets, uncovered how the pandemic saw musicians turn to the games industry and even flew to Japan to share a peak behind the curtain of the company behind The Pokémon Trading Card game.

Tom is currently a regular contributor to The Guardian. Here’s a brief selection of the other publications he’s written for below:

Where else can I find his work?

In 2023 Tom co-wrote the first ever visual history of video games, Game Changers: The Video Game Revolution from Phaidon Publishing. He penned 43 of the 300 entries, sharing the pages with writers like Simon Parkin, Christian Donlan and Grace Curtis.

He has also written video scripts for IGN, PlayStation Access, Xbox and Fandom amongst others, as well as assisted on social media campaigns for brands like Candy Crush, Blasphemous and Call Of Duty.

Want to find out more about Tom’s consultancy work or non-gaming writing? Click the buttons below.